by Jesse James Allen

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Barrancas was used as a soundtrack to a 3D YouTube video I shot of the same name exploring the Historic Fort Barrancas. This is the second piece that I have created of this nature; both have been quite interesting to work on. These compositions are certainly more about the textures of sounds more than anything else, I consider it more sound sculpting than traditional composing.

Compared to my prior track “Fortress of the Forgotten” this track is a bit more melodic but still maintains a high degree of cinematic drama. The fortress I was showing in the video is massive with hallways that echo and stretch deep within a large hill; the haunting horn like wail used in this track represents the scale and unsetting nature of that first experience inside the fortress.

For the composition I pretty much stuck to the Native Instruments array of instruments, heavily favoring Absynth for this score.

The 3D video can be seen here:


released October 28, 2014



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Jesse James Allen Orlando, Florida

I am best known for the sound design and or music composition on 50 games published by EA. My most notable musical compositions for EA were featured in the lower “Club Afterlife” level of “Mass Effect 2” and the 9 tracks I composed for “Tiger Woods PGA Tour 11”

For me it’s as much about the sound of the instruments as it is the notes played on them; I like to take the listener on a journey.
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